![]() ![]() He worked on the plan for Chris Roberts’ aborted version of Privateer 2 and when Chris to form Digital Anvil he became the Maverick Team’s lead programmer on the so-technically-ambitious Wing Commander Prophecy. His credits on Wing Commander III are confirmation of the whizbang engineer he’d quickly proved himself to be: “Polygonal Collisions,” and “Math & Algorithms Consultant.” He went on to help out with Wing Commander IV and to serve as lead programmer on the 3DO port of Wing Commander III, still to my mind the single greatest after-the-fact PC-to-console conversion ever developed. Pete Shelus started his career at Origin working on Tactical Operations, the Strike Commander mission disk and quickly proved his mettle. And my star, the Lesnick System? I’m proud to say it’s located squarely in the middle of the Shelus Quadrant. Half the battles of the original Vega Campaign took place in the Douglas Quadrant, after the man who redefined the look of the series’ ships in Wing Commander III. The Ladyman Quadrant, named after Origin’s master of manuals, encompasses the Terran Confederation’s leeward expansion. Ghorah Khar, the treasonous Kilrathi planet from Wing Commander II, is located in the Isaac Quadrant, named after the genius behind the RealSpace engine. They reserved the names for real legends: there’s a Roberts Quadrant, of course, and then each of the executive producers got one… Mark Day, Rod Nakamoto, David Downing, Adam Foshko.Īnd then a select few Maverick team members had the honor. But where there were hundreds of systems to fill in, there were only a handful of encompassing quadrants. It’s the result of an overworked designer at Origin needing to fill a giant map with hundreds of names quickly, but it may still be the single thing in my life that I’m most proud of. There’s a star system named after me in the Wing Commander universe. -Ġ0:17:10 - Livestream Begins, Introduction and HistoryĠ1:13:00 - Interview with Denis Loubet, Artist for Wing CommanderĠ2:10:35 - Interview with Joe Garrity, Creator of the Origin MuseumĠ3:10:23 - Book, Manual, and Strategy Guide RetrospectiveĠ3:20:00 - Interview with Chris Reid of Ġ3:40:00 - Chris Roberts, Creator of Wing Commander ArrivesĠ4:00:15 - Chris Roberts Plays the Game for the First Time in 25 YearsĠ6:21:30 - History of Ports to Other SystemsĠ6:47:20 - Gameplay Through to the Finish Hosts Ben Lesnick & Jared Huckaby (with Special Guests including creator CHRIS ROBERTS) as they play Wing Commander from beginning to end for it's 25th Anniversary, and learn about the history of the game in the process! and nails it on his first try! It's a textbook perfect execution of the mission to save the Ralari. One unlisted - but incredible - milestone occurs at 6:44:00 when LOAF takes on Kurasawa 2 There's also a helpful index below that shows where to jump to in order to see certain key segments of the show. ![]() , but many find the Youtube interface more user friendly. The recording was previously available on Twitch The Cloud Imperium Games team has posted this weekend's amazing 25th Anniversary Livestream to Youtube The following "Blue Tiger" SKINs have been added to the store:īesure to check out the New Eden Store regularly for further information and new SKINs and discounts that are regularly updated.Īlso, see below for a sneak preview of a selection of the SKINs now available.Ĭ/news/n…le-in-the-new-eden-store/ In addition to this, to celebrate the Battlecruiser tweaks and changes that have been deployed with the Vanguard release, all 29 of our non-designer battlecruiser SKINs are on sale for a week at various discounts, until downtime on Tuesday, October 6th. ![]() With today's release, these 40 SKINs have been added to the New Eden Store and are available individually, or as six selected bundles that are also listed in the store. We are happy to announce that the full range of Blue Tiger SKINs for Minmatar hulls is now available in the New Eden Store!
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